Sunday, January 24, 2016

Start Up India Stand Up India - Launching of Innovation Focused Programs for Students

Objective -

 To foster a culture of innovation in the field of Science and Technology amongst students.

Details - 

In order to promote research and innovation among young students, the Government shall implement the following measures: 
• Innovation Core. Innovation Core program shall be initiated to target school kids with an outreach to 10 lakh innovations from 5 lakh schools. One lakh innovations would be targeted and the top 10,000 innovations would be provided prototyping support. Of these 10,000 innovations, the best 100 would be shortlisted and showcased at the Annual Festival of Innovations in the Rashtrapati Bhavan. • NIDHI: A Grand Challenge program (“National Initiative for Developing and Harnessing Innovations) shall be instituted through Innovation and Entrepreneurship Development Centres (IEDCs) to support and award INR 10 lakhs to 20 student innovations from IEDCs.
• Uchhattar Avishkar Yojana: A joint MHRD-DST scheme which has earmarked INR 250 crore per annum towards fostering “very high quality” research amongst IIT students. The funding towards this research will be 50% contribution from MHRD, 25% from DST and 25% from industry. This format has been devised to ensure that the research and funding gets utilized bearing in mind its relevance to the industry. Each project may amount to INR 5 crore only. This scheme will initially apply to IITs only.



referennce - http://www.pradhanmantriyojana.in/wp-content/uploads/2016/01/StartupIndia_ActionPlan_16January2016.pdf

start up India

Startup India is a flagship initiative of the Government of India, intended to build a strong eco-system for nurturing innovation and Startups in the country that will drive sustainable economic growth and generate large scale employment opportunities. The Government through this initiative aims to empower Startups to grow through innovation and design.

 In order to meet the objectives of the initiative, Government of India is announcing this Action Plan that addresses all aspects of the Startup ecosystem. With this Action Plan the Government hopes to accelerate spreading of the Startup movement:

 • From digital/ technology sector to a wide array of sectors including agriculture, manufacturing, social sector, healthcare, education, etc.; and 
• From existing tier 1 cities to tier 2 and tier 3 citites including semi-urban and rural areas. The Action Plan is divided across the following areas:
• Simplification and Handholding 
• Funding Support and Incentives
• Industry-Academia Partnership and Incubation 

The definition of a Startup is - 
Private Limited Company (under The Companies Act, 2013) or a Registered Partnership Firm (under The Indian Partnership Act, 1932) or Limited Liability Partnership (under The Limited Liability Partnership Act, 2008)
A business is covered under the definition if it aims to develop and commercialize 
• a new product or service or process; or 
• a significantly improved existing product or service or process, that will create or add value for customers or workflow. The mere act of developing 
• products or services or processes which do not have potential for commercialization; or 
• undifferentiated products or services or processes; or 
• products or services or processes with no or limited incremental value for customers or workflow would not be covered under this definition. In order for a “Startup” to be considered eligible, the Startup should 
• be supported by a recommendation (with regard to innovative nature of business), in a format specified by DIPP, from an Incubator established in a post-graduate college in India; or 
• be supported by an incubator which is funded (in relation to the project) from GoI as part of any specified scheme to promote innovation; or 
• be supported by a recommendation (with regard to innovative nature of business), in a format specified by DIPP, from an Incubator recognized by GoI; or 
• be funded by an Incubation Fund/Angel Fund/ Private Equity Fund/ Accelerator/Angel Network duly registered with SEBI* that endorses innovative nature of the business; or 
• be funded by GoI as part of any specified scheme to promote innovation; or
• have a patent granted by the Indian Patent and Trademark Office in areas affiliated with the nature of business being promoted. * DIPP may publish a ‘negative’ list of funds which are not eligible for this initiative.




source - http://www.pradhanmantriyojana.in/wp-content/uploads/2016/01/StartupIndia_ActionPlan_16January2016.pdf

Brain-storming

Brain-storming is a group-based activity for the generation of multiple ideas and concepts to fulfil a given design requirement. The emphasis in brain-storming is on quantity rather than quality.
Following a brain-storming session a review or debrief should be undertaken to identify concepts or aspects of the concepts generated that have merit and should be explored further. A typical
outcome is that aspects of a few of the concepts generated should be combined to form a solution to the design need that gives a better overall solution than any one of the individual concepts from
the original brain-storming session. There are a number of rules that have been found helpful for brain-storming sessions.

• Brain-storming should be a group activity undertaken by an interdisciplinary team. For design-based applications, this might typically involve individuals with marketing, styling, mechanical and electronic engineering, packaging, materials,software and manufacture skills.
• There should be no more than ten people present in order to preserve an effective group dynamic.
• No criticism or mockery of any idea, statement or individual is allowed in the brainstorming session. Any infringement on this
should be dealt with by exclusion of the individual concerned from the session for say a period of 15 min.
• Flip charts, marker pens, pencils and paper should be provided to facilitate communication and recording of ideas.
• The design brief should be clearly stated at the start of the session.
• A set period of time should be allocated to the brain-storming session with the length of time typically being less than 2 h.
• An individual should be identified to introduce the brief, enforce exclusion of any misbehaving individual from the session and to
close the session and gather relevant notes and sketches arising from the exercise.The session should,however, not be chaired. Brain-storming activities tend to be most productive when participants are able to freely share their concepts
and participate. 

The activities outlined here involve an element of role-play and group work. It is envisaged that this will be undertaken in an appropriate environment, such as a design studio or meeting room. It is also envisaged that only a selection of the questions will
be attempted as advised by your course leader. 
1. Working in groups of five, numbers allowing, develop as many ideas as you can in 10 min to ensure that the driver of a vehicle is able to see adequately during wet weather.
2. Working in a group of seven, numbers allowing, develop as many ideas as you can in 20 min to move 150 kg of gravel piled at floor level in a garden centre to the boot of a car parked at a distance of up to 70 m away.

Thursday, January 14, 2016

Reverse Engineering - History

Reverse engineering was often used during the Second World War and the Cold War. It is often used by military in order to copy other nation’s technology, devices or information, or parts of which, have been obtained by regular troops in the fields or by intelligence operations. In the last few years, increased computational power, more computer memory, and high-speed contact or non-contact scanning devices, discrete geometry has gained increasing importance in automotive design, manufacturing, and quality assurance. In recent year, the impact of reverse engineering in manufacturing industry is increase day per day and it also plays a significant role in promoting industrial evolution by just introducing the expensive products and stimulating additional competition. However, the average life cycle of modern inventions is much shorter. To accommodate this rapid rate of reinvention of modern machinery and instruments, reverse engineering provides a high-tech tool to speed up the reinvention process for future industrial evolution. Reverse engineering plays a significant role in the aviation industry primarily because of the following reasons: maturity of the industry, advancement of modern technologies, and market demands. From the dawn of the aviation industry in the early 1900s to its hardware maturity with the development of jet aircraft in the 1950s, the aviation industry revolutionized the modes of transportation in about 50 years.